Dec
8
How Sam planned the block sequence for Tetris God.
The final product.
Tetris games are ten square across. The really difficulty was preparing for “The playing field is random a jagged.” Not one two-square landing could remain on the board. Then, the T-block (#10) needed to be able to rotate into place in a manner actually possible in Tetris. I played through three Flash games to make sure it was.
